Вот и вышли варлоки 98. Кому не влом, переводите описание изменений =) Cкачать карту вы можете по ссылке: http://warlock.3dn.ru/Warlock098.w3x Ссылка в шапке так-же рабочая.
New: - New spell: Silence (entangle toggle). Entangle has been renamed to "Disable" with toggles "Entangle" and "Silence". - Removed toggle: Rush (Strafe) - Added toggle: Thrust (Phoenix) - Added a new combo (involving Rush and Phoenix) - Remade Staff of Fireball - Remade Aegis - Added new "random spell" commands (in addition to -rs1): "-rs1" = all players lose one random spell from each column "-rs2" = all players lose two random spell from each column "-rs3" = all players lose the same random spell from each column "-rs4" = all players lose the same two random spells from each column You can apply random spell commands multiple times, but then risk ending up with columns having no spells. - Initial gold cost increased to 20 gold - Masteries now provides 2.5% knockback reduction per level
Fixes: -
Fixed a fatal bug involving the use of the '-teams#' command (it
allowed to type commands during game, caused multiple Warlocks to spawn
for each player, caused lag, etc.) - Fixed several outdated tooltips - Fixed two major bugs regarding the setup constants - Fixed several effect bugs - Fixed a bug allowing lightning to pierce shield -
Fixed a bug causing shield to upgradable to level 9 (where shield, as
all other C spells are only supposed to be upgradable to level 8) - Fixed the APM system (write -apm to see your actions per minute of all players - only enabled in round mode at the moment) ... and much more
Balances: - Bouncer mechanics remade (it now targets closest target regardless of team) - Initial cost of all R spells increased by 3 - Drain (slow) movement speed reduction increased from 60 to 70 - Time Shift initial gold cost decreased from 15 to 14 -
Avatar curse/buff duration changed in favor for the Avatar by 20% (this
includes all time based spells, including the new silence spell). - Avatar HP decreased for low number of players - Avatar knockback resistance now depends on number of players (12 players will make him take 8 times less knockback) - Rush gold cost increased by 1 - Swap range increased by 100 - Swap upgrade cost decreased by 1 - Swap (relocate) cooldown decreased by 1. - Lava treads duration decreased by 2 seconds and hp buff decreased slightly - Fire Spray (stream) no longer relies on randomness. - Removed knockback increase from Mask of Death (now matching the tooltip) - Slightly increased thrust cooldown at higher levels - Fireball-lightning combo can now be performed using friendly fireballs - Pocket Watch duration buff slightly increased - Link (hook) cooldown slightly changed (cooldown at level 1 increased by 1, but decreases faster when upgrading). ... and much more
Misc: - Removed the "-tmedit#" command. The "teams#" command can now be used in both setup and in-game. Thanks to antichristofer at http://antichristofer.deviantart.com/ for loading screen. Thanks to Moonmage for finalizing loading screen.